Outlander (Season 8)
For season 8 of Outlander, I was mainly responsible for replacing a bluescreen wall with a CG brick wall for all of the shots that were shot in a particular garden. This involved modelling, texturing and lookdev for the wall asset, and also camera tracking, layout and lighting to add it into the shots. I was also responsible for the layout and lighting for a shot where we extended the garden set with a CG house and garden. I also created one of the house assets, which was used in various shots throughout the show. Another thing I worked on was camera tracks on multiple shots throughout the show.
VFX Company: Bluebolt
Software used: Maya, Arnold, Substance Painter, Speedtree, 3D Equalizer, Nuke