Napoleon

For Napoleon, I mainly worked on cloth simulations for various Flags and Sails. I also did the texturing and shading for them. Some of these simulations were shot-specific, while others were more generic and could be added to any shot throughout the show. I also helped with the rigging on the ships, layout, lighting and modelled and textured some assets such as cannons.

VFX Company: Bluebolt

Software used: Houdini, Maya, Substance Painter, Arnold, Nuke

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